by dee99changed friction under the players physics to 50. Removed your stop motion rule. Added an attribute called just_jumped. Your jump rule now checks to see if that is set to false. Then when you jump, it sets the attribute to true and after a small amount of time changed it back to false. This stops the multiple jumping behavior. Also, added a max speed under the motion parameters. learn moreAugust 29, 2010
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by dee99Try moving around and jumping, sometimes you jump super low, sometimes super high, and sometimes your direction gets stuck, Why? learn moreJuly 14, 2010
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